New version released
Changelog:
* Added ability for warlocks to select pact of the chain.
* Changed monster death functions to account for summoned creatures not leaving corpses.
* Fixed bug with quest generation when starting multiple new games.
* Allowed for warlocks to create bats as familiars for testing purposes.
* Finished work on shared field of view with familiars.
* Added monsters: stone golem, swarm of bats, swarm of insects, swarm of poisonous snakes, swarm of quippers, swarm of rats, swarm of ravens, tiger, triceratops, troll, twig blight, tyrannosaurus rex, vulture, warhorse, water elemental, weasel, werewolf, wight, winter wolf, wolf, worg, wyvern, yeti, young green dragon.
* Finished implementing find familiar spell so that you have a choice of a range of monsters.
* Made it so that familiar vision now works properly in all graphical modes.
* Added ability for allies to describe their traits and proficiencies when asked.
* Removed bypass of proficiencies for NPC's and added specific proficiencies for all NPC types.
* Added metal property to every armour type so that druids can be restricted when they wear it.
Files
Get The Red Prison
The Red Prison
5e OGL D&D roguelike
Status | In development |
Author | patjw |
Genre | Role Playing |
Tags | Fantasy, Roguelike |
More posts
- Finally... a new version of The Red PrisonMar 08, 2022
- New version with overworld, quests, graphics update and moreJan 11, 2020
- New version with variable move speeds for PCs, NPCs and monsters, and more!Nov 26, 2019
- Warlocks and other spell casters become more powerful!Oct 30, 2019
- Warlocks and a proper endgameSep 08, 2019
- Dynamic dungeons with environmental traps, more powerful rogues and moreAug 23, 2019
- New version with wands, rings, potions and artifact weapons and armourAug 09, 2019
- Six new races addedJun 28, 2019
- New version released with two-weapon fightingJun 25, 2019
Comments
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Is this game will have new updates?